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Standard actions which are checked but then do nothing unless rules intervene
Waiting , Touching , Waving , Pulling , Pushing , Turning , Pushing it to , Squeezing
The inaction action: where would
we be without waiting? Waiting does not cause time to pass by - that happens
anyway - but represents a positive choice by the actor not to fill that time.
It is an action so that rules can be attached to it: for instance, we could
imagine that a player who consciously decides to sit and wait might notice
something which a busy player does not, and we could write a rule accordingly.
Note the absence of check or carry out rules - anyone can wait, at any time,
and it makes nothing happen.
Typed commands leading to this action
"wait"
Rules controlling this action
before doing anything other than looking, waiting, examining or birthing during Giving Birth
instead of waiting when the player is in the sorcerer's den
instead of waiting during Giving Birth
report an actor waiting standard report waiting rule name unlist